package com.benq.platform.events;

/* JADX INFO: loaded from: classes.dex */
public final class UdiConnectionStateEvent {
    private final boolean isConnected;

    public UdiConnectionStateEvent(boolean z2) {
        this.isConnected = z2;
    }

    public static /* synthetic */ UdiConnectionStateEvent copy$default(UdiConnectionStateEvent udiConnectionStateEvent, boolean z2, int i2, Object obj) {
        if ((i2 & 1) != 0) {
            z2 = udiConnectionStateEvent.isConnected;
        }
        return udiConnectionStateEvent.copy(z2);
    }

    public final boolean component1() {
        return this.isConnected;
    }

    public final UdiConnectionStateEvent copy(boolean z2) {
        return new UdiConnectionStateEvent(z2);
    }

    public boolean equals(Object obj) {
        if (this == obj) {
            return true;
        }
        return (obj instanceof UdiConnectionStateEvent) && this.isConnected == ((UdiConnectionStateEvent) obj).isConnected;
    }

    public int hashCode() {
        return Boolean.hashCode(this.isConnected);
    }

    public final boolean isConnected() {
        return this.isConnected;
    }

    public String toString() {
        return "UdiConnectionStateEvent(isConnected=" + this.isConnected + ")";
    }
}
